using Perfect.Marshal;
using System.Xml;

namespace editor
{
namespace cfg.fight
{
[System.Serializable]
public abstract class Attribute :   cfg.EditorReadWriter 
 {

    public cfg.fight.AttributeType type ;
     public string name  = "";
     public bool isInteger ;
     public bool syncToClient ;
     public bool broadcast ;
     


}
}
}
